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An analysis of motivation and situational interest in a location-based augmented reality application.
James Raber
Richard E. Ferdig
Enrico Gandolfi
Robert Clements
Published in:
IxD&A (2022)
Keyphrases
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augmented reality
virtual objects
virtual reality
multi user
learning games
real scenes
real time
image processing
mobile robot
context aware
human computer interaction
markerless
mixed reality
camera tracking