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Field of View Limitation-Driven Design of a Mixed Reality Game for Heritage Sites.
Giuseppe Caggianese
Luigi Gallo
Published in:
INTERACT (5) (2021)
Keyphrases
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field of view
mixed reality
learning games
augmented reality
virtual world
multiple cameras
omnidirectional camera
high resolution
digital museum
real time
user interface
distance learning
panoramic images
image sequences
geometric properties
intelligent environments