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Object-space parallel polygon rendering on hypercubes.
Tahsin M. Kurç
Cevdet Aykanat
Bülent Özgüç
Published in:
Comput. Graph. (1998)
Keyphrases
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d objects
real time
low dimensional
complex objects
high quality
d scene
parameter space
image based rendering
computer graphics
multiple objects
search space
lighting conditions
object model
image synthesis
discrete space
minimum bounding