Accelerating Smooth Games by Manipulating Spectral Shapes.
Waïss AzizianDamien ScieurIoannis MitliagkasSimon Lacoste-JulienGauthier GidelPublished in: CoRR (2020)
Keyphrases
- shape analysis
- game theory
- video games
- spectral analysis
- shape recognition
- game design
- pure nash equilibria
- perfect information
- multispectral images
- shape representation
- nash equilibrium
- shape descriptors
- computer games
- medial axis
- computer vision
- game playing
- shape matching
- spectral features
- shape space
- nash equilibria
- shape retrieval
- multispectral
- shape model
- imperfect information
- hyperspectral images
- game theoretic
- educational games