Brain-Computer Interfaces, Virtual Reality, and Videogames.
Anatole LécuyerFabien LotteRichard B. ReillyRobert LeebMichitaka HiroseMel SlaterPublished in: Computer (2008)
Keyphrases
- virtual reality
- brain computer interface
- video games
- virtual environment
- learning experience
- computer graphics
- signal processing
- healthy subjects
- augmented reality
- game design
- game play
- virtual world
- motor imagery
- computer games
- educational games
- photorealistic
- learning tools
- serious games
- three dimensional
- computer animation
- eeg signals
- brain signals
- evoked potentials
- multi sensory
- spinal cord injury
- brain activity
- computer screen
- virtual reality technology
- interactive virtual
- eeg data
- multimodal interaction
- virtual humans
- motor learning
- virtual museum
- force feedback
- game development
- neural network
- learning process
- machine learning
- data mining