Guided Game-Based Learning Using Fuzzy Cognitive Maps.
Xiangfeng LuoXiao WeiJun ZhangPublished in: IEEE Trans. Learn. Technol. (2010)
Keyphrases
- game based learning
- fuzzy cognitive maps
- hebbian learning
- educational games
- game design
- digital game based learning
- game based learning environment
- hong kong
- learning environment
- complex systems
- video games
- causal relationships
- event driven
- virtual world
- learning outcomes
- serious games
- learning process
- graph theory
- learning processes
- game playing
- mobile learning
- digital games
- game play
- feedback loop
- decision processes
- expert systems
- real world
- virtual environment
- bayesian networks
- decision making