No need for conspiracy: Self-organized cartel formation in a modified trust game.
Tiago P. PeixotoStefan BornholdtPublished in: CoRR (2012)
Keyphrases
- video games
- game playing
- computer games
- virtual world
- game theory
- game design
- trust evaluation
- trust model
- nash equilibrium
- game based learning
- learning games
- game players
- pursuit evasion
- educational games
- game play
- complex systems
- social capital
- neural gas
- website
- mobile games
- monte carlo tree search
- role playing
- multi agent