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Acceleration Data Structures for Ray Tracing on Mobile Devices.

Nuno SousaDavid SenaNikolaos PapadopoulosJoão Pereira
Published in: VISIGRAPP (1: GRAPP) (2019)
Keyphrases
  • ray tracing
  • mobile devices
  • data structure
  • image synthesis
  • photorealistic
  • computationally intensive
  • three dimensional
  • texture mapping
  • real time
  • computer vision
  • high quality
  • viewpoint
  • computer graphics
  • image space