The competency building process of human computer interaction in game-based teaching: Adding the flexibility of an asynchronous format.
Sabine EmadWade HalvorsonAlexandra BroilletNatascha DunwellPublished in: IPCC (2013)
Keyphrases
- human computer interaction
- human computer
- human computer interface
- human factors
- eye tracking
- user interface
- user centred design
- augmented reality
- learning process
- human activities
- user interface design
- interactive systems
- interface design
- hand gestures
- facial expression recognition
- gesture recognition
- international conference
- query language
- learning tools
- hand gesture recognition
- development process
- multimodal interfaces
- affective computing
- machine learning