LRZB, a Hybrid Algorithm of Local Ray-Casting and Z-Buffering for Large Geometric Datasets.
Xiaoxu HanJames CremerZhihong WangJun NiPublished in: GCC Workshops (2004)
Keyphrases
- hybrid algorithm
- ray casting
- particle swarm optimization
- tabu search
- simulated annealing
- volume rendering
- genetic algorithm
- differential evolution
- standard test problems
- particle swarm optimization pso
- optimal solution
- gpu implementation
- ant colony optimization
- imperialist competitive algorithm
- general purpose
- volume data
- artificial neural networks
- optimization method
- graphics hardware
- scheduling problem
- objective function
- three dimensional