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Gamification of Crowd-Driven Environment Design.
M. Brandon Haworth
Muhammad Usman
Davide Schaumann
Nilay Chakraborty
Glen Berseth
Petros Faloutsos
Mubbasir Kapadia
Published in:
IEEE Computer Graphics and Applications (2021)
Keyphrases
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user experience
neural network
learning algorithm
software environment
case study
mobile robot
database
genetic algorithm
artificial intelligence
website
design process
optimal design
working environment