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Same but Different: A Comparison of Players' Perceptions and Motivational Factors in Two Commercially Available AR Games.
Anna Schlomann
Peter Rasche
Published in:
Comput. Games J. (2020)
Keyphrases
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game theory
game play
boolean games
online game
pure nash equilibria
augmented reality
game players
motivational factors
board game
games played
video games
repeated games
nash equilibria
imperfect information
information systems
game design
educational games
playing games
knowledge sharing
decision making