A Frustum-Based Ocean Rendering Algorithm.
Ho-Min LeeChristian Anthony L. GoWon-Hyung LeePublished in: PRIMA (2006)
Keyphrases
- computational complexity
- high accuracy
- detection algorithm
- significant improvement
- k means
- cost function
- dynamic programming
- optimization algorithm
- improved algorithm
- times faster
- search space
- np hard
- theoretical analysis
- worst case
- experimental evaluation
- matching algorithm
- image registration
- d objects
- learning algorithm
- computational cost
- real time
- preprocessing
- high quality
- decision trees
- convergence rate