TimeBOMB: An Interactive Game Station Showcasing the History of Computer Games.
Severin EngertRemke AlbrechtConstantin AmendFelix MeyerPublished in: CHI Extended Abstracts (2020)
Keyphrases
- computer games
- interactive storytelling
- game design
- synthetic characters
- video games
- educational games
- role playing game
- commercial games
- digital entertainment
- game play
- game engine
- serious games
- human players
- user interaction
- board game
- game development
- adventure game
- game playing
- virtual reality
- games based learning
- educational software
- mobile games
- online game
- digital storytelling
- multi sensory
- search algorithm
- massively multiplayer online games