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Modulating the Gameplay Challenge Through Simple Visual Computing Elements: A Cube Puzzle Case Study.

José RibellesAngeles LópezV. Javier Traver
Published in: Int. J. Interact. Multim. Artif. Intell. (2024)
Keyphrases
  • case study
  • game play
  • video games
  • visual information
  • educational games
  • databases
  • real world
  • multi dimensional
  • software development
  • learning experience
  • serious games