Leveraging Virtual Trips in Google Expeditions to Elevate Students' Social Exploration.
Antigoni ParmaxiKostas StylianouPanayiotis ZaphirisPublished in: INTERACT (4) (2017)
Keyphrases
- social context
- social media
- collaborative learning
- student learning
- life long learning
- virtual world
- learning environment
- role play
- augmented reality
- high school
- learning community
- virtual laboratory
- high school students
- social interaction
- learning activities
- distance education
- virtual reality
- distance learning
- learning experience
- learning styles
- social aspects
- virtual laboratories
- social learning
- undergraduate students
- social networks
- virtual environment
- search engine
- e learning
- website
- tutoring system
- learning outcomes
- intelligent tutoring systems
- programming course
- socio cognitive
- social issues
- online collaborative
- control group
- social networking
- school education
- virtual reality technology
- online learning communities
- socio cultural
- college students
- communication tools
- secondary school
- group dynamics
- university students
- computer professionals
- computer programming
- cscl environments
- learning process
- immersive environments
- grade students
- problem based learning
- computer supported collaborative learning
- skill development
- multi user virtual environments
- vehicle routing problem