The dynamics of articulated rigid bodies for purposes of animation.
William W. ArmstrongMark W. GreenPublished in: Vis. Comput. (1985)
Keyphrases
- articulated motion
- human body
- motion capture
- rigid parts
- articulated human motion
- articulated objects
- degrees of freedom
- multi agent
- computer graphics
- image sequences
- artificial intelligence
- data mining
- database
- information retrieval
- nonlinear dynamics
- highly nonlinear
- human movement
- computer animation
- databases
- human body tracking