Pattern-driven engineering of interactive computing systems (PEICS).
Kai BreinerMarc SeisslerGerrit MeixnerPeter ForbrigAhmed SeffahKerstin KlöcknerPublished in: EICS (2010)
Keyphrases
- computing systems
- computing technologies
- computer systems
- high performance computing
- high end
- software engineering
- computing platform
- autonomic computing
- software developers
- parallel computing
- ubiquitous computing environments
- artificial intelligence
- processing units
- hardware platforms
- field programmable gate array
- graphics processing units
- multi agent
- case study
- information systems