Impossible Spaces: Maximizing Natural Walking in Virtual Environments with Self-Overlapping Architecture.
Evan A. SumaZachary LippsSamantha L. FinkelsteinDavid M. KrumMark T. BolasPublished in: IEEE Trans. Vis. Comput. Graph. (2012)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- natural interaction
- interaction model
- computer graphics
- physical environment
- multi user
- virtual characters
- virtual objects
- serious games
- real time
- virtual learning environments
- synthetic characters
- role play
- virtual space
- virtual agents
- image processing
- computer vision