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Gamification as a Learning Strategy in a Simulation of Dental Anesthesia.
Matheus Alberto de Oliveira Ribeiro
Cléber Gimenez Corrêa
Fátima de Lourdes dos Santos Nunes
Published in:
SVR (2017)
Keyphrases
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learning strategies
online learning
active learning
professional development
user experience
human learning
computer aided
computer based instruction
serious games
college students
learning capabilities