Architecture and Interface for Collaborating with a Group of Agents in an Adversarial Game.
Natsuki MatsunamiMasayuki ItoSotaro KarakamaPublished in: IIAI-AAI (2020)
Keyphrases
- multi agent
- multi agent simulation
- communication protocol
- game theoretic
- multi agent systems
- multi agent architecture
- minority game
- real time strategy games
- multiagent architecture
- multiple agents
- opponent modeling
- game theory
- cooperative
- intelligent agents
- cross platform
- coalitional games
- multiagent systems
- natural language interface
- agent oriented
- group members
- agent communication
- joint action
- game engine
- cooperative game
- autonomous agents
- user interface
- game playing
- nash equilibria
- solution concepts
- game players
- multiagent reinforcement learning
- pure strategy
- interface agent
- bdi agents
- agent systems
- learning capabilities
- agent model
- nash equilibrium
- dialogue games
- computer games
- software agents
- mobile agents
- dynamic environments
- decision making
- computer poker
- learning agents
- rational agents
- agent architecture
- video games
- two player games
- mixed strategy
- negotiation mechanism
- game development
- java platform
- incomplete information