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Gamification in Open Design: Supporting the Choice of Context-Appropriate Gamification Elements.

Emerson André FedechenDeógenes Pereira da Silva JuniorRoberto Pereira
Published in: SBSI (2022)
Keyphrases
  • user experience
  • design methodology
  • contextual information
  • real world
  • multimedia
  • software engineering
  • conceptual framework
  • design decisions
  • context awareness