Visualization of extra curriculum education for promoting active learning.
Nobuyuki OgawaAkira ShimizuPublished in: TALE (2016)
Keyphrases
- experimental design
- active learning
- virtual reality technology
- virtual reality
- physical education
- elementary school
- curriculum development
- science teachers
- early years
- primary school
- multiple intelligences
- secondary school
- lifelong learning
- technology enhanced
- random sampling
- higher education
- web based learning
- science instruction
- machine learning
- special education
- early childhood
- science education
- computer science curriculum
- learning algorithm
- professional development
- high school
- semi supervised
- information and communication technologies
- hybrid learning
- distance learning
- educational technology
- learning process
- young children
- instructional technology
- mobile learning
- learning strategies
- learning styles
- school teachers
- training set
- online learning
- teaching strategies
- educational settings
- teaching methods
- problem based learning