User acceptance of computer applications with speech, handwriting and keyboard input devices.
Mary J. LaLomiaPublished in: CHI Posters and Short Talks (1992)
Keyphrases
- input device
- user acceptance
- natural human computer interaction
- augmented reality
- user interface
- eye gaze
- mobile services
- end users
- hand gestures
- gesture recognition
- search tasks
- perceived usefulness
- human computer interaction
- eye tracker
- smart phones
- virtual reality
- cognitive style
- positive effects
- software engineering
- hidden markov models