Evaluating Preemptive Story Direction in the Interactive Drama Architecture.
Brian MagerkoPublished in: J. Game Dev. (2007)
Keyphrases
- interactive narrative
- interactive storytelling
- lower bound
- computer graphics
- network architecture
- user interaction
- virtual world
- user friendly
- software architecture
- distributed architecture
- data visualization
- hardware implementation
- scheduling algorithm
- single machine
- data sets
- management system
- case study
- image processing
- artificial intelligence