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Analysis of Boardgames using Eye-tracking: Case Study with Gomoku.

Xiaohan KangZeliang ZhangAnggina PrimanitaMohd Nor Akmal KhalidHiroyuki IidaBing Han
Published in: TAAI (2019)
Keyphrases
  • eye tracking
  • case study
  • human computer interaction
  • eye movements
  • eye tracker
  • visual attention
  • eye gaze
  • eye tracking data
  • gaze contingent
  • usability studies
  • artificial intelligence
  • natural images
  • gaze estimation