Gigapixel virtual reality employing live superzoom cameras.
Olli KoskinenIsmo RakkolainenRoope RaisamoPublished in: VRST (2018)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- multiple cameras
- three dimensional
- multi camera
- interactive virtual
- collaborative virtual environments
- computer animation
- virtual humans
- hand held
- photorealistic
- virtual world
- real time
- virtual reality technology
- virtual space
- virtual training
- multi sensory
- visual data mining
- stereo camera
- computer generated forces
- real scenes
- data mining