Enhancing player engagement through game balancing in digitally augmented physical games.
David AltimiraFlorian 'Floyd' MuellerJenny ClarkeGun A. LeeMark BillinghurstChristoph BartneckPublished in: Int. J. Hum. Comput. Stud. (2017)
Keyphrases
- game mechanics
- game play
- video games
- game design
- computer games
- digital games
- serious games
- repeated games
- two player games
- game based learning
- computer poker
- human players
- game playing
- board game
- game players
- game engine
- boolean games
- imperfect information
- educational games
- pure nash equilibria
- multi player
- learning experience
- game development
- evaluation function
- user experience
- perfect information
- card game
- online game
- game theoretic