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Gamified Augmented Reality Training for An Assembly Task: A Study About User Engagement.
Diep Nguyen
Gerrit Meixner
Published in:
FedCSIS (2019)
Keyphrases
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augmented reality
mixed reality
virtual reality
promising experimental results demonstrate
computer vision
real scenes
markerless
virtual objects
real time
user interface
multi user
camera tracking
face to face collaborative learning