Genetic Algorithms for Evolving Computer Chess Programs.
Omid E. DavidH. Jaap van den HerikMoshe KoppelNathan S. NetanyahuPublished in: IEEE Trans. Evol. Comput. (2014)
Keyphrases
- computer chess
- evaluation function
- genetic algorithm
- brute force
- heuristic search
- game tree search
- simulated annealing
- multi objective
- neural network
- artificial neural networks
- temporal difference
- evolutionary algorithm
- computationally expensive
- metaheuristic
- fitness function
- tabu search
- dynamic programming
- artificial intelligence
- learning algorithm
- machine learning