Pervasive Augmented Reality - Technology and Ethics.
Holger RegenbrechtSander ZwanenburgTobias LanglotzPublished in: IEEE Pervasive Comput. (2022)
Keyphrases
- augmented reality
- high tech
- virtual objects
- mixed reality
- promising experimental results demonstrate
- virtual reality
- markerless
- human computer interaction
- mobile augmented reality
- user interface
- multi user
- real environment
- input device
- learning games
- fiducial markers
- live video
- camera tracking
- distance learning
- ambient intelligence
- computer generated images
- molecular structures