Evaluation of Eye Tracking Signal Quality for Virtual Reality Applications: A Case Study in the Meta Quest Pro.
Samantha AzizDillon J. LohrLee FriedmanOleg KomogortsevPublished in: CoRR (2024)
Keyphrases
- virtual reality
- eye tracking
- virtual environment
- eye tracking data
- eye movements
- eye tracker
- virtual world
- augmented reality
- usability evaluation
- human computer interaction
- eye gaze
- visual attention
- three dimensional
- virtual humans
- signal processing
- computer graphics
- program comprehension
- interactive virtual
- gaze estimation
- virtual reality technology
- tangible user interface
- virtual reality environments
- virtual museum
- head mounted
- multi view
- implicit feedback
- scan path
- head movements
- virtual training
- virtual space
- data mining