Login / Signup

A Model to Distinguish Between Educational and Training 3D Virtual Environments and its Application.

Marcelo da S. HousellEdgar L. da SilvaManoel Ribeiro FilhoMarcos P. A. de Sousa
Published in: Int. J. Virtual Real. (2010)
Keyphrases
  • virtual environment
  • computer vision
  • virtual world
  • serious games
  • real time
  • probabilistic model
  • computational model
  • video games
  • interaction model