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A Model to Distinguish Between Educational and Training 3D Virtual Environments and its Application.
Marcelo da S. Housell
Edgar L. da Silva
Manoel Ribeiro Filho
Marcos P. A. de Sousa
Published in:
Int. J. Virtual Real. (2010)
Keyphrases
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virtual environment
computer vision
virtual world
serious games
real time
probabilistic model
computational model
video games
interaction model