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Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting.
Nicolas Pronost
Franck Multon
Qilei Li
Weidong Geng
Richard Kulpa
Georges Dumont
Published in:
CW (2008)
Keyphrases
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virtual characters
virtual environment
virtual humans
virtual reality
social interaction
computer graphics
embodied conversational agents
virtual world
crowd simulation
social networks
cognitive model
synthetic characters