Towards understanding the differences of using 3D auditory feedback in virtual environments between people with and without visual impairments.
Miao DongHaiqi WangRongkai GuoPublished in: SIVE@VR (2017)
Keyphrases
- virtual environment
- virtual reality
- haptic feedback
- virtual world
- physical environment
- computer graphics
- collision detection
- multi user
- role play
- interaction model
- learning processes
- serious games
- virtual training
- information processing
- signal processing
- virtual humans
- virtual characters
- synthetic characters
- real time
- virtual objects
- virtual learning environments
- computational model
- computer vision