Molecular Genomics Education Through Gamified Cell Exploration in Virtual Reality.
Kate PattersonAndrew R. LiljaMark ArrebolaJohn B. McGheePublished in: VRCAI (2019)
Keyphrases
- virtual reality
- virtual reality technology
- three dimensional
- virtual environment
- living cells
- high throughput
- sequence analysis
- molecular level
- computer graphics
- virtual laboratory
- virtual world
- augmented reality
- molecular interactions
- signaling pathways
- photorealistic
- virtual humans
- cell biology
- computer animation
- interactive virtual
- systems biology
- e learning
- visual data mining
- higher education
- information visualization
- biological data
- educational technology
- virtual training
- distance education
- computer interface
- data visualization
- multi sensory
- real time