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Ethics, Gaming, and Industrial training.

Marilyn A. Dyrud
Published in: IEEE Technol. Soc. Mag. (2007)
Keyphrases
  • serious games
  • industrial applications
  • training set
  • training algorithm
  • high tech
  • supervised learning
  • databases
  • case study
  • multiscale
  • support vector
  • virtual environment
  • computer games
  • game based learning