DISSECT: integrating computational thinking in the traditional K-12 curricula through collaborative teaching (abstract only).
Sarah HugJosh SandryRyan VordermannEnrico PontelliBen WrightPublished in: SIGCSE (2013)
Keyphrases
- computational thinking
- learning objectives
- game design
- learning materials
- lesson plans
- virtual learning environments
- learning tools
- e learning
- collaborative learning
- grade level
- learning activities
- knowledge sharing
- case study
- instructional design
- high school
- learning objects
- authoring tool
- distance education
- web based learning
- cooperative learning
- programming course
- learning resources
- higher education
- learning environment