Time-Dependent Mean-Field Games with Logarithmic Nonlinearities.
Diogo A. GomesEdgard PimentelPublished in: SIAM J. Math. Anal. (2015)
Keyphrases
- nash equilibria
- game theory
- computer games
- markov random field
- statistical mechanics
- video games
- nash equilibrium
- linear complexity
- game playing
- closed form
- travel time
- game theoretic
- learning agents
- human computation
- perfect information
- bayesian inference
- learning games
- neural network
- games played
- game development
- loopy belief propagation
- free energy
- game play
- worst case