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Interference-aware power coordination game for ISM bands.
Tomas Cuzanauskas
Arturas Medeisis
Yoram Haddad
Aurimas Anskaitis
Ligia Chira Cremene
John Sydor
Oliver Holland
Maziar M. Nekovee
Published in:
CrownCom (2014)
Keyphrases
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computer games
multi agent systems
multi agent
power consumption
video games
game theory
frequency domain
cooperative
game play
information sharing
virtual world
nash equilibria
multiagent systems
nash equilibrium
game design
game playing
game theoretic
learning experience
educational games
game based learning