BubbleMumble: A Serious Game for the Dissemination of Scientific Results in Secondary Schools.
Alessandro SignaManuel GentileSabrina PicciottoAntonella CusimanoSalvatore PernaPublished in: CSEDU (2) (2022)
Keyphrases
- serious games
- secondary school
- adaptive hypermedia
- digital games
- virtual environment
- hong kong
- video games
- game engine
- game play
- game design
- south african
- educational games
- design principles
- knowledge level
- professional development
- learning processes
- university level
- learning preferences
- game based learning
- authoring tool
- learning scenarios
- computer games
- artificial intelligence
- user modeling
- learning environment
- online course
- expert systems
- real world