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Making the mainstream accessible: redefining the game.
Matthew T. Atkinson
Sabahattin Gucukoglu
Colin H. C. Machin
Adrian E. Lawrence
Published in:
Sandbox@SIGGRAPH (2006)
Keyphrases
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game theory
computer games
game playing
video games
virtual world
nash equilibrium
game design
databases
role playing
real time strategy games
neural network
database
educational games
multi agent
game theoretic
learning games
perfect information
multi player