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EmoconLite: Bridging the Gap Between Emotiv and Play for Children With Severe Disabilities.
Javad Rahimipour Anaraki
Chelsea Anne Rauh
Jason Leung
Tom Chau
Published in:
CoRR (2021)
Keyphrases
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children learn
young children
parent child
pilot study
real time
computer games
card game
playing games
real world
data mining
educational games