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Using wavelets to synthesize stochastic-based sounds for immersive virtual environments.
Nadine E. Miner
Thomas P. Caudell
Published in:
ACM Trans. Appl. Percept. (2005)
Keyphrases
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immersive virtual environments
wavelet transform
multiresolution
synthetic characters
image processing
signal processing
monte carlo
image compression
multiscale
machine learning
computer games