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Using wavelets to synthesize stochastic-based sounds for immersive virtual environments.

Nadine E. MinerThomas P. Caudell
Published in: ACM Trans. Appl. Percept. (2005)
Keyphrases
  • immersive virtual environments
  • wavelet transform
  • multiresolution
  • synthetic characters
  • image processing
  • signal processing
  • monte carlo
  • image compression
  • multiscale
  • machine learning
  • computer games