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The role of emotion and enjoyment for QoE - A case study of a science centre installation.

Ingvar TjøstheimWolfgang LeisterTrenton SchulzAndreas Larssen
Published in: QoMEX (2015)
Keyphrases
  • artificial intelligence
  • virtual world
  • data mining
  • computer science
  • video streaming
  • elementary school
  • database
  • video games
  • packet loss
  • network management
  • positive effects