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Toward a persuasive mobile application to reduce sedentary behavior.
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Gijs Geleijnse
Aart Tijmen van Halteren
Published in:
Pers. Ubiquitous Comput. (2013)
Keyphrases
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mobile applications
mobile phone
mobile devices
user experience
mobile users
mobile environments
m learning
smart phones
end users
location based services
context aware
mobile learning