Towards Sample Efficient Learners in Population based Referential Games through Action Advising.
Shresth VermaPublished in: AAMAS (2021)
Keyphrases
- learning environment
- learning experience
- language learning
- collaborative learning
- learning community
- learning processes
- coalitional games
- e learning
- digital games
- game based learning
- game theoretic
- game play
- computer games
- learning strategies
- computationally efficient
- particle swarm optimization
- learning objects
- multi agent
- multimedia