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Persuading older adults to socialize and exercise through ambient games.
Raymundo Cornejo
Daniel Hernández
Jesús Favela
Monica Tentori
Sergio F. Ochoa
Published in:
PervasiveHealth (2012)
Keyphrases
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older adults
ambient intelligence
ambient assisted living
web accessibility
computer games
smart home
computer literacy
educational games
assistive technology
video games
government services
intelligent environments
website
user groups