Point-based rendering optimization with textured meshes for fast LiDAR visualization.
Marko KuderMarjan SterkBorut ZalikPublished in: Comput. Geosci. (2013)
Keyphrases
- volume visualization
- volume rendering
- data analysis
- multiresolution
- implicit surfaces
- optimization algorithm
- direct volume rendering
- optimization problems
- global optimization
- high resolution
- point cloud
- volume data
- data mining
- ray casting
- computer graphics
- photorealistic
- image synthesis
- texture mapping
- optimization process
- data visualization
- finite element
- image based modeling
- high quality
- real time