Defining Rules Among Devices in Smart Environment Using an Augmented Reality Headset.
Heonjin ParkKyle KohYuri ChoiHan Joo ChaeJeongin HwangJinwook SeoPublished in: Urb-IoT (2016)
Keyphrases
- augmented reality
- smart environments
- ubiquitous systems
- input device
- ambient intelligence
- human computer interaction
- context aware
- virtual reality
- virtual objects
- mixed reality
- activity recognition
- multi user
- mobile devices
- real scenes
- head mounted display
- sensor data
- smart home
- human activities
- learning algorithm
- ubiquitous computing
- machine learning
- live video
- fiducial markers
- molecular structures
- real time
- semi supervised
- user interface
- artificial intelligence
- real objects
- real environment
- human behavior
- mobile applications
- virtual environment
- camera tracking
- image processing
- computer vision